February 7, 2012
If you're an iOS or Mac developer who creates image-heavy apps, you're going to want Slender (Mac App Store Link) by Dragon Forged Software. Slender analyzes an Xcode project and identifies unused images, images that lack an @2x counterpart (as well as flags @2x images that aren't the correct resolution) and allows you to see which files use which images. On sale now for $4.99.
Previously, my solution involved searching through Nibs to look for specific references.
grep -i -r --include=*.xib "image-name.png" /PathToNibs
While this approach has its charms, Slender is more convenient and does much more.
February 2, 2012
With the release of 2.0, GuitarToolkit users have the ability to create and customize instruments. What good is customization if you can't change the icon? Here's a sampling of the icons I created in Photoshop for this update.

January 27, 2012
Here are a few renders of the recently announced AmpKit LiNK HD. Designing the HD was, as usual, a series of complicated tradeoffs made in the hope of finding the right balance. Core requirements of the HD are: pocketability, durability, physical gain controls, detachable cable, power adapter port and support for a belt / strap clip. The surface is a rubberized coating, which feels great in the hand.
I iterated a number of different form factors, but ultimately we settled on a design comparable to the original LiNK due to its flexibility. The folks at Peavey were, as usual, great to work with.
These shots were modeled in modo and rendered in Cinema 4D using V-Ray.

October 3, 2011
My first foray into V-Ray for rendering. Basic modeling in modo, then exported to Cinema 4D using the Collada format.
September 6, 2011

August 2, 2011
Some more testing of the modo to Cinema4D rendering pipeline. A fun side project with a beautiful machine as the subject.
Update: I was asked for a wireframe shot of the Lotus, so here it is. This is before subdivision.

July 8, 2011

June 24, 2011
Exploring more complex mechanical shapes in modo.